Registry of the Non-Evolved Database
File #1243282555|%y%m%d00%M%H%S
| Name |
Emile Danko |
Aliases |
The Hunter |
| Status |
Non-Evolved |
|
|
| Gender |
Male |
Race/Eth. |
Caucasian |
| Birthdate |
N/A |
Age |
51 |
| Height |
5'7" |
Build |
Wiry |
| Eyes |
Grey |
Hair |
Grey |
| Residence |
Unknown |
| Employment |
N/A |
| Parents |
Jakob Danko
Magdaline Danko
(Both deceased.) |
Siblings |
N/A |
| Marital Status |
Single :D? |
Children |
N/A |
| Profile |
Emile Danko, also known as "The Hunter," is an ex-Marine, ex-Homeland Security agent, ex-terrorist, ex-fugitive and current prisoner of the United States Government. He is currently being held in connection with various anti-evo hate crimes including conspiracy to commit murder, attempted murder, arson, and aggravated assault. |
|
portrayed by
Željko Ivanek
|
Danko is tenacious, driven, self-contained and unfalteringly dedicated to the control and/or eradication of the evolved threat plaguing society. He's molded the last several years of his life around his cause at the cost of his personal freedom and a comfortable, peaceable place in the world. Even his living quarters are stripped to the bare bone to cut out on distraction and to minimize the exposure of potential weaknesses to anyone who might be inclined to go rifling through them. I mean. The guy only has one chair.
He is single-minded in his devotion to their neutralization under the guise of responsible, removed neutrality, but his personal disgust and deeper hatred occasionally have cause to writhe their way to the surface when he's provoked.
Face to face he is level-headed, dispassionate and coolly, smugly self-assured, confident both in the righteousness of what he's doing and in his own ability to get the job done. He trusts his instincts to the brink of insanity, so sure that he "knows" that he will go so far as to risk murder directly or indirectly to make a point or set things "right." This makes him difficult to shake, surprise or sneak up on without some kind of supernatural Syleresque advantage. The unexpected is taken in stride in the off chance that he didn't manage to plan for it somehow. Panic isn't his style. Neither is kissing ass, for that matter. He trusts in his own capability to get him where he needs to go and tends to have few compunctions about informing other people of their own failure/shortcomings/stupidity/irresponsibility when their mistakes get in the way of him doing his job. He's a cocky, ironic son of a bitch with a black sense of humor borne of the suffering of others, basically, but it's hard to slap him around for it because a lot of his cockiness is justified and he's solid enough not to have a meltdown when he does wind up on the receiving end of a thorough spanking.
That all said, he is still human. His private, personal needs are attended to with elaborate lies that he plays through without flinching to get whatever he feels like he needs in the way of companionship. He's aware of and affected by the brittle falseness of it, but despite some lost sleep and general unease he doesn't let himself dwell on the disruption. So far as he's concerned, he can't afford to. He moves from lie to lie and second life to second life accordingly, migrating from relationship to relationship until the pressure builds, lies inevitably fall through and he's forced to mail order pay for seek out company through other means. If he ever stopped to really think about it he'd probably be somewhat miserable, just as he is during the odd occasion where the violence and death and general badness manages to eat through his armor, but he works hard to keep his private shit private so that it remains a non-issue. Places to be, mutants to kill. He'll relax when he's dead. Or when all of them are.
Appendices
Humanis First:
Humanis First is a diverse, sprawling, loosely knit organization, the majority of which is comprised of relatively average everyday bigots. They organize and feed off each other's hatred through a number of dedicated websites and message boards online, proclaiming themselves as Humanis First operatives in the absence of any kind of official membership. Many post and rant without taking action. Some are more active about enforcing their beliefs and may spy or assault evos or participate in protests. Very few are in the business of violent precision strikes made against the enemy. Torture, lynching, quiet murder. Very publicized murder.
Those that do participate in the more violent end of the spectrum tend to be closed, gang-like cells whose resources, command structures and motivations vary widely from group to group. They may interact with each other and share a common goal, but they each have their ways of doing things and their own reasons for doing them.
Danko's cell was a small, private, paramilitary collection of mercenaries and former marines. There were about a dozen of them, including Butch, who knew or served under Danko extensively enough for him to believe that they were sufficiently trained and sufficiently trustworthy to be left to their own devices when he wasn't around to give orders in person. After suffering a series of heavy losses at the Suresh Center event and personal injury at the hands of Phoebe prior to that, Danko has shaken off his own men and seems to have gone rogue with the assistance of one or more of his prior associates.
Even now he may use likely individuals he sees crop up online to his own ends, pushing buttons or pulling strings or taking what they have to offer, but they aren't "his." He's not leading all of Humanis First, nor is he interested close associations with similarly minded individuals. He's not gonna trust other members of the faction with more than they need to know or send them off to do dangerous crap unless he's trying to get them killed so he doesn't have to deal with them anymore. Whatever needs to get done'll get done and then it's on to the next thing. In short: if you want to get involved with HF, unless you app into his circle, odds are, Danko isn't going to be the one handing out orders to your character. There's a good chance he'll interact with them and try to get stuff out of them that works to his benefit, or try to coax them in a certain direction, but he's not a faction head in the traditional sense. Humanis First doesn't really have a faction head by design.
If you have any questions or character ideas or anything at all, feel free to page me any time on Danko or Rockefeller.
Skills:
Open Fire: Danko has access to and disciplined operational knowledge of a variety of firearms. He's usually carrying a semi-automatic and a knife on his person at the very least, and he's well-versed in the use of long guns, machine guns, grenade launchers, sniper rifles, explosive devices, tranquilizers, knives, etc etc etc.
Ego Justification: He's not a big guy, but he hasn't lasted this long not knowing how to handle himself. He's quick, calculating and detached, all of which makes him remarkably efficient when it comes to subduing assailants (or victims, as the case may be) in hand to hand, ranged or melee combat. He doesn't care how bad he hurts people, and really only cares if he kills them if he needs them for something else so - he's oft inclined to take the shortest route from point A to point unconscious or point begging for mercy with little care for any permanent damage done in the process.
Gut Instinct: Disinclined to trust even the most obvious of certainties, Danko is gifted in his ability to discern likely courses of action people will take, things they might be hiding, and ways to manipulate them or turn other people against them once he's had time to observe them. He's paranoid, but arguably to a justifiable degree owing to the fact that his paranoia is often well-founded. Said paranoia gives him plenty of time to consider alternate courses of action should everything go south with little or no notice. He's rarely caught off guard as a result, and his cold-blooded confidence in his own intuition is enough to drive him to bite the bullet and take stomach-turning risks for the sake of furthering his own agenda (throwing Nathan out a window, intentionally releasing Tracy to kill one of his employees, putting his head to Peter's gun). This skill is a large part of how he earned his nickname, as it's what makes him an efficient tracker, captor, controller and killer of those disinclined to cooperate with his authority. It also has the potential to get him into really deep shit if he gets just a little too confident in the wrong place at the wrong time.
Transportation: He knows how to move, be it in a car, big black moving truck, or plane. Toot toot. He has a pilot's license and probably (I assume) knows his way around helicopters as well.
Command: People shoot kids and teenagers to death when Danko says they are actually dangerous terrorist rebel leaders. He is observant, manipulative, driven, loud and passionate in a way that tends to inspire like-minded individuals to do what he tells them to. Definitely not infallible or immune to risk of losing their faith, but dynamic and capable enough to keep followers stringing along without tremendous difficulty.
Double Life: Rather than live completely on the edge or immerse himself utterly in innocuous family life the way Noah tried to, Danko just lies a whole hell of a lot, and seems to have been doing so for several years. He's good at it as a result, easily capable of seeming fairly blandly innocuous face to face. He blends. Those with highly attuned senses of irony or observation may notice some suspicious cynicism or insincerity about him, but with the short stature and the faded pallor when he smiles he has a way of coming off as painfully average, harmless and well-intentioned. Just some laid back middle-aged dude in sales or private security or whatever it is he's pretending to be a part of, all the way to convincing Noah to turn his back on him at one point. Not that Bennet has been all that sharp lately. …:(
Languages: According to Danko, he speaks six languages. Given his origins I'm going to assume that one of his better ones (aside from English) is Russian. Portuguese is likely another one, along with Arabic, German and a smattering of Mandarin.
Survival/Tactical: Danko spent decades out in bases around the world and has made camp in climates ranging from jungle to desert to urban sprawl. He knows how to make a fire, where not to put a tent, what not to eat and what to do if it rains or if there isn't any water and all that good stuff. He is, in short, familiar with surviving hostile conditions.
Memorable Quotes:
- "You think the people who lost their families and their livelihoods to that disaster care how the man responsible feels? Do I look like I do?" - to Joseph in Business or Pleasure
- "I don't represent any charity. What I represent is the idea that you might want to be a little more careful about what you associate with between trips to the martini bar." - to Phoebe in The Right Idea
- "I'm not a diplomat, or a politician, or a prophet. I kill people. Today I'm here to kill you." - to Tracy in Temperature
Timeline:
| July, 2009 |
| Date |
Location |
Description |
Involved |
| 7th |
A Paine to Watch |
Some thoughtful citizens put together a memorial in the wake of one of Humanis First's most recent attacks. Danko makes an appearance to sympathize and memorize the faces of people he might want to kill later. |
Various |
| 24th |
When the Boss is Away |
An evening at Old Lucy's is briefly interrupted by Danko when he swings in to get a visual on Felix. |
Danika - Faith - Felix |
| 31st |
Anything You Say Can And Will |
Covert information collection makes an unanticipated transition to overt ass kicking in the dark of Joseph's apartment. |
Joseph |
|
My Name is Charlie |
Danko uses one of the numbers he's just acquired to call Abby for the purpose of rigging up a trap on short notice. She takes the bait. |
Abby |
|
Happiness is a Warm Gun |
A Ferryman goes down for good when Danko springs the trap and makes his intentions clear. Colette narrowly escapes the same fate with Magnes's help and an old acquaintance rises up out of the shadows. |
Colette - Huruma - Magnes |
|
The Right Idea |
Phoebe's loyalties and intent are tested over the phone while Danko watches from on high. |
Phoebe |
| June, 2009 |
| Date |
Location |
Description |
Involved |
| 1st |
Guerrillas In The Mist |
Danko's cell makes contact with Aude, a like-minded cop with access to evolved testing kits that she's willing to share. |
Aude - Butch |
| 18th |
The Abyss Stares Back |
Suspicious circumstances surrounding Samantha's most recent operation lead Aude and Danko to pin her down for questioning. Danko loses a soldier when Samantha goes all microwave oven on his ass. |
Aude - Butch - Samantha |
| 30th |
Death Warrants |
A mysterious informant in Horned Rimmed Glasses swings by home base to get Danko up to speed on Phoenix. |
Bennet |
| May, 2009 |
| Date |
Location |
Description |
Involved |
| 23rd |
Business or Pleasure |
Danko swings by Guiding Light as "Robert Kelly" to make Joseph's acquaintance while he muddies the water and drop a few bugs. |
Joseph |
Relationships:
 |
Big overstuffed psychotic son of a bitch from out've town. May be more trouble than he's worth, but has a gaggle of Humanis First goons following him around and contacts elsewhere. Useful until he proves himself otherwise. Helena Dean's father. Probably a carrier. |
 |
Cop with the NYPD and a member of Humanis First. Has managed to smuggle evolved test kits out of the station and is willing to share. Good for tips on what the department is up to, but a cop's a cop. |
 |
Shady guy in Horned Rim Glasses who says things like 'tricky pickle.' Provided names, abilities and locations of likely targets for a time. Fallen out of contact, whereabouts unknown. |
| Appearance |
Ability |
Intel |
 |
No Ability |
Workplace and phone number known. Useful as a link to numerous evolved and evolved sympathizers. Avoid violent contact and exposure. Conversation in search of information is fine. Info distributed within Danko's cell. |
 |
Memory Manipulation |
Address known. Holds Evolved Anonymous meetings that are a good means to pick up fresh targets. Do whatever you want to her. Don't need her for anything down the line. Info distributed to all of HF. |
 |
Ability Unknown |
Name and description known. Italian. Possibly on Staten Island. Member of a group called "The Vanguard." Likes to sell himself as a priest. |
 |
Empathy |
Workplace known. She's a cop, empathetically linked to another cop (Coren.) Do whatever you want with her, just be extra careful about leaving evidence behind. Info distributed to all of HF. |
 |
Ability Unknown |
Hangouts and workplace known. A Phoenix ally, probably close to Helena and Teo. Do whatever you want with leanings towards murder but be aware of the fact that you're dealing with all of them when you fuck around one with one of them. Info distributed within Danko's cell. |
 |
Ability Unknown |
Phone number known, ties to the Ferrymen and Tamara Brooks. Capture or kill her. Info distributed within Danko's cell. Name and description distributed more generally to increase odds of sightings. |
 |
Avian Telepathy |
Name and description known. British. Possibly on Staten Island. Member of a group called "The Vanguard." |
 |
Audiokinesis |
Workplace known. Assumed to be dead. Go team! Seems to still be alive despite a direct shot to the head. How the hell did he screw that one up? |
 |
Ability Unknown |
Name and description known. British. Possibly on Staten Island. Member of a group called "The Vanguard." |
 |
Superhuman Speed |
Alive at St Luke's. Workplace known. May have information on investigations into Humanis First activities. Shoot on sight. Info distributed within Danko's cell. |
 |
Midtown Man |
Name and description known. Possibly on Staten Island. Member of a group called "The Vanguard." Full scope of ability unknown. Do not engage without backup unless specifically ordered to do otherwise. |
 |
Atmokinesis |
Leader of Phoenix. Do whatever you want with her. Kill her if you have the chance. See Cat for other details. Info distributed within Danko's cell. |
 |
Projective Precognition |
Released back into the wild. Workplace known, home address known. Screw with him at will but keep him in one piece. Be aware that any physical contact can result in visions of an unpleasant and unexpected nature. Has inside information on the Ferrymen. Info distributed within Danko's cell. |
 |
Fixing/Repairing? |
Spotted on Staten Island. Probably worth beating the hell out of until more information is available. Info distributed widely. |
 |
Ability Unknown |
Workplace unknown. Directly (and arrogantly) insinuated interest in Danko/Humanis First's proclivities of late and appears to have done some homework already. Killing him or bringing him in for questioning would eventually be ideal. In the mean time it's best to find out who he is first. Former Texas Ranger with ties to Homeland Security. Info distributed to higher ups only at first to disseminate at will - will likely spread down through lower echelons over time. |
 |
Flying? |
Workplace known. He's a cop. Torment at will. Info widely distributed. |
 |
DEAD. Hoohah. Ability Unknown |
Name known, significance unknown. Potentially suspicious character. Look into her carefully. Info distributed within Danko's cell. |
 |
Ability Unknown |
Home address/layout known. Pro-evolved with Ferry connections. Careful contact is permissible but she walks around with ex-Mossad at her heels so don't fuck with her unless you want your head caved in. In possession of several precog paintings depicting what looks like the end of days. Probably evolved as per most recent interaction wherein she filled Danko with lead shot. Info distributed within Danko's cell. |
 |
Ability Unknown |
Daughter escaped Humanis First custody, confirmed evolved. Workplace known, phone number known, address known. Possible Ferry connections. Might not be a threat/evo or involved at all, but worth looking into. Info distributed within Danko's cell. |
 |
Postcognition |
Workplace known. Potentially glaring security issue. Someone please~ kill her. Or at least beat her around the head until she can't see straight enough to do what she does. |
 |
Dangerous Unknown |
Connected with the Ferry. Speculation about ability involves enhanced reflexes, time manipulation or telepathy. Potentially a serious problem. Has intel on HF operatives. Kill on sight. Info distributed within Danko's cell, with description passed around more generally in hope of encouraging sightings. |
 |
Ability Unknown |
Phoenix and Ferry connections, has close combat and munitions experience. Probably resistant to interrogation. Has intel on HF operatives. Kill on sight. Info distributed within Danko's cell. |
 |
Cryokinesis |
Director of White House Communications for Nathan Petrelli. Adress known. Workplace known. Recently registered before the public eye. Shoot on sight. Info widely distributed. |
 |
Ability Detection |
Address known. Of value to Bill and others. Capture and contain. Do not kill or render comatose. Info distributed within Danko's cell. |
 |
The hell is she doing here? |
 |
- |
Gallery and Music:
Lords of Salem - Rob Zombie
Paint it Black - Rolling Stones
Trivia and Notes: