Chesterfield Act Registry of the Expressive Database
File #19 Feb 2018 23:38
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portrayed by Zachary Quinto |
Let's make this short and sweet.
After the dome came down and Gabriel discovered that Eileen did, in fact, give her life to the cause, he more or less checked out of participation. Resentment for all sides involved came like a bitter tide, apolitical and petty but deeply felt. Every attempt to change the world felt like a great big machine that more often than not brutalised him from the inside out, and Eileen's death is no exception. An egocentric way to feel, but that's nothing new. But remarkably, he felt her loss of life keenly in a way he hasn't, before. Having only ever mourned those important to him for virtue of what he has personally lost in their passing, Gabriel felt differently for Eileen's death. He mourned what the world had, in turn, lost. Everything she would or could become.
He left Pollepel Island, that day, taking one thing with him: Malcolm Pitt. He found the man cowering in the bowels of the water-logged castle, insensate with grief for what he'd done. Gabriel used tactile telepathy to take from him his mind, and then broke his neck. He didn't need to carve open his head, for although Gabriel took on the forcefield power that had failed the Ferry that day, he got what he wanted. A new identity.
In the years that followed, Gabriel passed as Malcolm Pitt, swept up in the helpless masses, and in Pitt's sense of abject responsibility. He ate and he slept and he spoke when spoken to, and did very little else as the war tore the country to pieces. He waited to get torn apart with it. Survival instincts have a way of kicking in despite yourself, though, and he wound up using his forcefield ability on a few occasions to save not only himself, but others around him.
When the war was done, he discarded Pitt's identity like an ill-fitting sweater and headed for Coastal Maine, seeing the cottage his biological parents had shared together, that he'd experienced when he had time traveled back to 1978. It had changed in the past thirty years, home to new owners, redecorated and repurposed, but discovered abandoned.
Gabriel made this place his retreat, once again leading a simple kind of life, making reparations to the cottage, scavenging and hunting food and using his father's old woodshed to do his butchery. Human contact was limited, but when he made it, he adopted the face of Craig Christman and passed himself off as a lonely but otherwise content, solitary individual, who sometimes traded work and meat for other sundry supplies.
On a few occasions, he attempted to kill himself, but something in him always prevented him finishing the job: a power will kick in, and slip him free of the proverbial noose. But he thinks he has the right method ready to go. He just needs to find the right time.
But in an old house like this, there's always something waiting to be fixed.
Gabriel Gray started off as a normal person with some obvious issues that nothing more than a little therapy couldn't have straightened out, and turned into a monster. The show makes it clear that his ability and its secondary characteristics are to blame, giving him a drive towards doing terrible things at the expense of his own humanity. It broke him, more or less, driving scars through his psyche that, like scars, offer some resilience as well as weakness. Since confronting the nature of what his own power has done to him, Gabriel has eased away from his rhetoric around doing as nature intended, food chains, and world domination, but still wrestles with the ever present desire to be the best and most powerful in the land. However, he can also see what this does to him, and actively sought to grow past that, where being 'better' meant being stronger than his impulses.
He still doesn't feel super bad about killing people, though.
At the core of his motivations, abilities, flaws, and strengths, is this strange unshakeable belief in his own universal significance. His compulsive drive towards specialness and destiny seem to have come about as an ordinary nagging guilt as a young man, as well as the fact he was raised by a somewhat disturbed woman who projected onto him delusions of grandeur, but instead of these feelings just developing into some normal kind of neuroses, it amplified when he realised the full potential of his ability and felt the Hunger for the first time. On a more mundane level, this means that Gabriel is borderline incapable of thinking beyond his own needs and desires, and tends to get resentful if he starts acting against his own interests. Like for the greater good, when the greater good can never include him due to things he's done.
He is also easily manipulated, although he's built up some resilience to this, starting from Kazimir's betrayal. He has daddy issues, really, and tends to respond to and seek paternal approval. Mommy issues, on the other hand, also means he tends to expect and demand affection and love and admiration from women close to him, but can at the same time be repulsed by it. This, too, has chilled out some due to his relationship with Eileen finally reaching an equilibrium. He's worked out what love can be, and doesn't think it's so spiritually elusive that it's either a lie or a forgery.
Since Eileen's death, Gabriel has experienced a severe downward spiral into depression. He's suffered from this all his life, even from before the way his ability altered his mind, and part of why he clung to his ability's impulses as much as he did was because it gave him the drive to survive at whatever cost, cockroach style. He doesn't feel that any longer, but it manifests subconsciously through his own vast array of powers.
Intuitive Aptitude is the ability to understand how things work, at its most basic. This power was extensively applied to Gabriel Gray's career as a watchmaker and repairman, but seems to apply to a range of other complex systems, from machinery to the human mind. It also comes with an insatiable need to understand, what Gabriel describes as a hunger, which is in a large way responsible for the many murders committed at Gabriel's hand when the drive to crack open skulls and understand what goes on inside of them makes him particularly single-minded.
This power has also permitted him to be able to alter his own genetics to replicate abilities, most of the time requiring visible access to the human mind of the victim whose powers he's copying, and rarer still, he can mimic superhuman ability through an empathetic connection by understanding someone emotionally. This only happens during extreme moments, such as finding a deep common ground with another person (Gabriel and Eileen's shared experiences with addiction, Collete and Tavisha bonding over being broken people, etc.) or, as a cheat, through his tactile telepathy ability (but note that this comes at severe personal cost to his psychological well-being, so likewise, very rarely happens unless on a special occasion).
Appendices
Availability
The below is a very rough outline of my general availability, and doesn't factor in such occurrences like a social life or homework. This may change in the future as school begins and I designate some study periods for myself.
These are American days/evenings.
Monday | Tuesday | Wednesday | Thursday | Friday | Saturday | Sunday |
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Available | Nocturnal | Sporadic | Nocturnal | Available | Available | Sporadic |
If you need to get in touch, please @mail Brooklyn.
Facts
Known to Most
- Gabriel Gray is best known as Sylar or, less commonly, the Midtown Man, a serial killer of Evolved people and originally considered to be the cause of the Bomb of 2006 that destroyed much of New York City, exposing superpowers to the world. It came to light later that the cause of this explosion was Peter Petrelli, descendent of Company founders and political corruption.
- He was also a member of the anti-Evolved terrorist faction, Vanguard.
- In 2011, while America was on the brink of civil unrest, Sylar and Peter Petrelli engaged in a destructive battle that culminated in a nuclear explosion.
- Sylar is considered dead.
Known to Some
- Gabriel was involved in the Apollo missions that sought to reverse the world-ending damage brought upon the world by Kazimir Volken. Like most, he was offered an incentive, but the nature of this deal is unknown or lost to history. He was deployed to Madagascar, and then Antarctica.
- He was also involved in some of the rebel factions of the time. He was a member of Messiah, and also provided the Ferrymen with firepower on occasion. His criminal activity becomes spotty and difficult to track, with infrequent murders mixed up with idealogically motivated terrorist activity.
- He was briefly a member of Staten Island's criminal community after the fall of the Vanguard, participating in cage matches and piracy.
- Gabriel was possessed by and then in possession of an entity known as the Black Conduit, Kazimir's power fused with his displaced identity.
- Gabriel's true biological parents are Samson Gray and Natalie Gray, the latter having died when he was a boy, wherein he was adopted by his uncle, Martin, and his wife, Virginia, and raised as their own.
- There are an absurd number of biographies, true crime novels, and expose documentaries that cover most of the above, but you'd have to be, you know, a fan.
Known to Few
- Gabriel is, in fact, alive, but went off the grid after November 8, 2011. Some know this due to his participation in defending the Ferrymen against military forces during or after the battle between Sylar and Peter, although this timeline is murky. Others are aware that Gabriel had clones, one of which was an especially dangerous entity masquerading as President Nathan Petrelli, and this was the clone that died in 2011.
- The above knowledge is generally only known in fragmentation. Others may simply know that he is alive due to recent encounters.
- Gabriel carried out a long term relationship with Eileen Ruskin.
Timeline
March, 2018 | |||
When | Where | What | Who |
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18th | Leaving the Twilight | Eve goes to visit a wolf, and he invites her for dinner. | Eve |
April, 2018 | |||
When | Where | What | Who |
3rd | Man in the Moon | Eve needs a hero. | Eve |
6th | Going and Going | Someone from the past gives Claire a glimpse of the future. | Claire |
December, 2017 | |||
When | Where | What | Who |
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23rd | The Death of Birds is Conducted Without Weeping | Gabriel reflects on the things he lost at Pollepel Island. One of them is unexpectedly returned to him. | Eileen |
SLC-Expression
This is the passive ability that allows Gabriel to automatically understand how things work. These things range from the mechanical through to the anatomical, and never really switches off, although it can focus in on something and take over Gabriel's concentration for the duration of time it takes for him to learn what he's evaluating. It first manifested as the ability to see, automatically, how the complex designs of watches made them run, and enable him to recreate them, fix them, etc. Later, this ability would manifest into the power to see how the human brain functioned, and how Evolved abilities work, then allowing him to psychically adapt his own self to replicate what he saw in others.
This ability to learn and understand is a double-edged sword in that it comes with the desire to learn and understand. The more complex, the better - and very little is more complex than the human brain. It becomes an addiction that makes him see red until this hunger is sated, and knowledge (and therefore, power) is attained. It compromises his ability to judge and moralise the situation, a watch becoming interchangeable with a human skull.
There is a mysterious other side to this ability. Rather than the analytical intuiting of systems, Gabriel is also able to learn how things (or people, in this case) work through an emotional connection. By understanding the psychology and emotional makeup of a person, he can also understand how their ability works. This might also be why he has such a knack for mimicking people's personalities too, and provides some resistance against the mental ability attacks or invasions of others.
Power: | Astral Projection | Taken From: | Teodoro Laudani | Classified: | Mental Enhancements and Abilities |
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Like most powers that Gabriel has accidentally copied off others, it takes learning and practice, two things he has the luxury of avoiding when it comes to his intuited abilities. He is still understanding aspects of this form of astral projection, having grasp one or two key tricks without exploring the depth and breadth of it.
The most commonly used part would be what can be referred to as a 'psychic radar'. Because this form of astral projection depends on the minds of others rather than simply launching a self-projection out into the ether like most forms of astral projection, Gabriel can get a loose awareness of active minds within a 200 foot radius of himself, up and down, front and back. This is a very rough kind of radar ping in that he only gets an idea as to how many at any given time, as opposed to their exact locations outside of rough estimates of 'nearish' and 'farish', and only a general guess at direction. The more he is surrounded by other minds, the less he can pick out minds further away from him. However, it at least affords him the sense of knowing if a building is empty, for example, or if he's not alone at any given time.
This function also works on a picked out subject, which works mainly if this subject is alone (if not, he might accidentally 'land' in someone else) or if he has a visual on them. For moments at a time, he can get a purely physiological understanding of their well-being — he will sense all that they sense, without any telepathic or empathic attachments. He can register damage without pain, temperature without comfort of displeasure, a rapid heart rate without lust or fear — he would have to guess via context.
These 'pings' last for only a moment of time, as this is an outer body experience. If he stretches himself for more than five seconds, Gabriel's tether to his physical body will snap, and this will cause mental, psychic and physical trauma to himself — for example, his physical body will be completely detached and be rendered unconscious until he can navigate his way back in. Once there, he'll be dizzy and disoriented for the next hour or so.
However, he can of course go for long stretches of time while astral projecting if being unconscious and immobile is acceptable in the situation. By leaving his host body behind, Gabriel can willingly break the tether and mind-hop from person to person, seeing what they see and feeling physically what they feel. While in someone's head, he can also communicate telepathically with the host — this is restricted only to surface thoughts and willingly projected words. He can go no deeper than what the host wishes to communicate. His psychic voice sounds a little like what reptile movement and ambiance would if it had a voice. It should be noted he has no control over physical possession — he just hitchhikes.
It is possible that he can achieve limited physical consciousness and extended astral projection, but he has not worked out how.
There are other aspects two, one of which he has learned due to its combative nature. By psychicly leaping from his body, Gabriel can throw himself at a target within his line of sight, and forcibly push their consciousness from their body. Due to the strength of the tether between body and soul, in most cases, a person will snap back into themselves after a few seconds, although not after their body is rendered unconscious in this time and suffering the affect of a taser.
There is also a dreamwalking and dream-seeing aspect to this power that he has not yet unlocked, though has done this before while he was disembodied for the time of a month.
Tavisha was given this ability.
Power: | Avian Telepathy | Taken From: | Eileen Ruskin | Classified: | Manipulation of Living Things and Their Perceptions |
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Having gained this ability through empathic mimicry as opposed to the more mechanical intuitive aptitude, Gabriel is still learning the varied facets of being able to telepathically communicate with birds. The very basic foundation of his interpretation of avian telepathy is being able to glimpse through the eyes of birds, whether by intuitively reaching out towards nearby avian minds upon sensing their presence, or pinpointing a single creature. This automatically comes with an empathic awareness of the bird, a basic emotional understanding of what they are doing, how they are feeling, etc. Because bird brains are not capable of conventional human communication, Gabriel is limited to only understanding these basic messages from them. While reaching out in this way, Gabriel is somewhat vulnerable to the bird's physical wellbeing — he does not physically take damage if they take damage, but he will empathise with it, and suffer trauma should the bird die.
He is also generally sensitive to birds within his vicinity, whether actively seeking them out or not. It is more often than not, a weakness.
Other facets he is still developing include the ability to impose commands on birds. So far, he mostly achieves very basic commands, such as go away, come here, don't move and the like. Anything more complicated or too far from what the bird desires to do tends to get lost in translation, though he will be able to refine this skill through practice, which will include more invasive commands such as directing a bird to a specific place or commanding them to attack to their own detriment.
A facet that Gabriel has not yet tested is also the full-body possession of birds. By pushing the empathic link he can establish with a bird by looking through its eyes, he can pour himself immersively into the avian body to control its actions. During this time, his true body goes into a trance-like coma state that he cannot do much to defend until he's back within his own frame. Both transitions of to-bird and to-human require a close proximity of at most a few feet between vessels. While in possession of a bird, he can telepathically direct a speaking voice into the minds of humans to communicate, although only fellow bird or animal telepaths can transmit back in a similar fashion.
Another offshoot of this power is that while in human form, he can empathically communicate with fellow bird telepaths — though he cannot trade clear or even willing impressions, a basic understanding of feelings or inclinations can be picked up.
Tavisha was given this ability.
Power: | Blood Manipulation | Taken From: | Nina Norwich | Classified: | Manipulation of Specific Materials and Forces |
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This form of blood manipulation is a dynamic ability that works in a variety of ways. It converts blood into a tool, a source of nourishment, or even a weapon. Gabriel's ability to manipulate it works both on a basic, biological level as well as on a physical level.
His control over blood on the biological level is fairly limited, and even more so over the control of others' rather than his own. Within his own body, Gabriel cannot simply will away contaminants in his system (such as poison, venom, drugs), but he can isolate it to parts of his body and physically bleed it away. With this comes an inherent awareness of the level of poison within his bloodstream, as well as the level of oxygen, waste, etc., although he won't necessarily be able to identify anything foreign.
True control comes in several forms. One is being able to increase the rate of blood production, which also enables him to hold more blood than the average male - up to 40% more. He can also manipulate blood components, such as raising and lowing his white cell count (and therefore boosting or reducing his immune system), being able to break down clots within his bloodstream, or being able to clot faster to seal a wound. He can also regulate his circulatory system, slowing it down or increasing it as desired. Over a long period of time, Gabriel is also able to change his own blood type - this takes up to a week, and restricts his ability to use this power for the transition's duration. This will also confuse DNA testing when his reworked blood is compared to skin, hair, or saliva. He can only change his blood type if he takes in a sample of the preferred type first.
His biological control over someone else's bloodstream is purely helpful rather than harmful. He is able to break down clots within the target's bloodstream, allow blood to clot (only when it's oxygenised, i.e., exposed and outside of the body) in order to quicken the process of wound sealing, as well as sense contaminants and blood type.
The physical aspect of this ability is far more transformative and extreme. Much like a hydrokinetic can interact with water, Gabriel can turn blood into a physical entity and allow it to achieve impossible feats. The blood responds better to his power when it's fairly fresh, and he can manipulate it to fly through the air at his will, rise from the ground, or even drown someone should he have the amount and inclination to do so. He is also able to clot it to such a density that it resembles solid metal, able to create rudimentary weapons like makeshift blades or blunter weapons. There is also an in-between, wherein he can harden the blood only partially and make it more bendable and malleable, almost like rubber or leather. When clotted to complete solidity, however, Gabriel loses his telekinetic control over the blood, and he is unable to revert it back to its liquid state. There are less elaborate uses - creating temporary shields and armor to selected parts of his body, or seeping blood into a lock, solidifying it, and effectively breaking it.
The limit of how much blood he can draw out of himself for this use is fairly liberal, but there is a boundary. Two fairly small weapons are doable, or one slightly larger - he will be able to replenish himself enough to be effective. Anything more, however, will start leaving him weakened.
Of course, he can always use someone else's. Should a victim be bleeding freely, Gabriel is able to physically draw blood from their body - the more severe the vein or artery, the quicker he will be able to kill them in this way. He is also able to do the opposite, and effectively give someone a blood transfusion. He can do the same for himself as well, which allows him to replenish should he go overboard on draining himself - but it should be noted that he is susceptible to bad blood types just like anyone else. He is able to combat the negative affects through white cell manipulation until the blood is replaced, or otherwise, suffer a week of bed rest and weakness in an effort to convert his own blood type to match.
His bloodtype is currently O-.
Jenny/Wu-Long was given this ability.
Power: | Cloning | Taken From: | Julien Durmont | Classified: | Physical Enhancements and Abilities |
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This is the ability to create identical duplicates of himself, with strange and startling affects. Unlike most powers better classified as Replication, Gabriel cannot create totally instantaneous clones, or reabsorb them — rather than generating illusion-based duplicates or duplicates made up of some less than real quality that allows them to appear and vanish at will, Gabriel must physically grow bodies out of himself, and he can really only do one every few weeks unless he pushes himself or is amplified. There are two methods.
One of them is a kind of instantaneous duplication, wherein he can grow another clone out from himself within a matter of seconds. This can only be done during a moment of extreme panic, fear, anger, or otherwise heightened state wherein adrenaline is pumping. This also has a massive energy cost for himself — his other powers will be dampened for the next 24 hours, he will feel physically unwell and weak if he doesn't simply pass out. The clone is better off, physically, but will not have taken on any abilities when it is produced, and within an hour, it will start to 'degrade' — become mentally blank, and very physically weak with a strong chance of dying. However, during the hour it survives, it is healthy and capable of obeying psychic commands from Gabriel, the strongest of which can happen during its formation, and the power of these commands will decline over the hour.
This stunt can be better achieved if Gabriel is augmented at the time — he will experience lesser costs to himself, and the clone will not degrade, or at least, will survive to be its own person once it recovers from the "severance" process. However, it will still be instinctively obedient to Gabriel if it survives, but still retain no other powers.
The second method is more intensive and arguably more effective, depending on what is required. Over a period of two days (or quicker if augmented), Gabriel can "vegetatively" grow a clone from an embryonic state into a full person, with a kind of umbilical cord system. It is a vulnerable state to be in, as he will be low on personal energy or even consciousness, maintaining a trance-like state throughout the process. If the cord is cut before this is complete, the clone will instantly die. If the process is allowed to be complete, both clone and Gabriel will be healthy (if thirsty and hungry, for the latter) and functional. This slower method has several benefits — powers are able to be copied/transferred to the clone, and the clone will suffer no degradation. The clone will also be their own person by the time this is complete, unless Gabriel administers himself certain sedatives through the growing process, which seems to make the clones more amenable to suggestion and brainwashing, which will be a lasting imprint as to who they will ultimately be. He can also create more than one clone at a time via this method — any more than four may have permanently damaging affects on him, however.
Scars and tattoos do not carry over. If the "root" dies, the clones will die. They cannot be reabsorbed.
The final thing to note would be Gabriel's interaction with his clones — they do not do what he wants them to do, necessarily, unless some of the above techniques are employed (augmentation during the quick process, drugs and medical oversight during the second) and even then, it is not the same as having duplicates at his beck and call. They are, ultimately, separate people. He does maintain a measure of psychic contact with them, and the more independent they are, the harder it is to maintain. Because all vegetatively-grown clones carry over intuitive aptitude, they can elect to be more resistant against the "root"'s influence and even his ability to find them.
Power: | Concussive Blasts | Taken From: | A John Doe | Classified: | General Effects on Surroundings |
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This is simply the ability to emit a projected shockwave in a specific direction. In the same way that Gabriel could control his telekinesis with his hands, he uses his hands to send the shockwave towards targets. Practically speaking, this acts as a blunt kind of impact. Unlike his Kinetic Projection power, the field of impact is wider, and while more powerful, it is technically less viciously damaging in that it's less concentrated. It doesn't so much break bones and smash glass bottles as it does sweep people aside and crack whole windows. Visual and audible effects include a distortion rippling through the air, and a thunderous gunshot-like boom.
At its maximum, it could potentially turn a car, break through brick, send someone flying into the next wall. Attempts to do multiple shots at these will lead to power burnout and physical damage such as migraine flashes and nosebleeds - approximately, he gets three every half an hour.
Sylar was given this ability.
Power: | Cryokinesis | Taken From: | Matthew Alvin Lacombe | Classified: | Manipulation of Specific Materials and Forces |
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This is the ability to emit extremely cold temperatures and instantly freeze liquid with a touch. Gabriel is unable to generate ice, but anything with water content is susceptible to his influence. This takes mere seconds to max out the limit of his range, which is approximately a ten foot radius centred on where he is touching.
He is not able to unfreeze what he's frozen.
This ability also means he has a constant passive immunity to non-harmful cold, but please don't make the mistake in believing that he won't wear dramatic winter coats when he wants to. It also doesn't mean he is immune from harmful freezing cold, and someone with this same or similar ability could hurt or kill him with it like anyone else, seeing as he lacks the ability to unfreeze. The only immunity from harmful cold he has is his own hands when engaged in power useage.
Power: | Empathic Illusions | Taken From: | Grigori Zhukovsky | Classified: | Manipulation of Living Things and their Perceptions |
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Gabriel has the power of 'Empathic Illusions', which pretty much boils down to this: he can create sensory illusions based on his own memories or the memories of those he is in close proximity with. It is a kind of telepathy insofar as he can access the memories of others and dig deep to tug out their deepest desires, fears or insecurities, but apart from the images/smells/tastes/sounds, there is not a lot of detail for him to work with unless he is otherwise familiar with the person he's dealing with. He may get snippets of things — a particular phrase that holds significance to the person he's dealing with ("Did I hurt you?" - "Save the cheerleader, save the world.") but will not necessarily understand the significance of said phrase.
The illusions do not have a physical presence, though they feel real in every way and are comparable to Candice's "total immersion" tactics that were shown on the show. They can induce pleasure, pain, but nothing that hasn't been experienced by either the user or the target before. The complexity of the illusion depends on how many minds Gabriel is drawing from, how long he intends for it to last, and how much energy he has. "Full immersion" is going to drain him a lot more than making someone look like someone else, for example. While there is no limit to how many people in a room he can affect at one time, he can only draw memories/inspiration from an absolute maximum of three, not including himself. He normally tries to limit himself to one for simplicity's sake.
Gabriel's illusions can't fool technology. You can't take pictures of them. You can't film them. You can't record them via audio.
The man he took this ability from, Grigori, was able to summon more imaginative illusions, such as dragons or other mythological creatures that might resonate with himself or for other people. Gabriel is less naturally inclined down this vein, and finds it easier to summon up illusions that are based in real-world memories, such as a significant place or person. Given a task of pushing himself beyond this, it is not outside of his capabilities — but it would take some intensive study and practice.
Sylar was given this ability.
Power: | Energy Attenuation | Taken From: | Zhang Wu-Long | Classified: | Manipulation of Specific Materials and Forces |
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Energy attenuation describes the power to adjust the wavelengths and particle density of energy - specifically in regards to light, sound and mass. This basically means that these forms of energy lose their intensity at Gabriel's will, which creates, mainly, two areas of control.
The first encompasses the reduction of lightwaves and soundwaves, creating a kind of sensory blackout. He can create zones of sightlessness, soundlessness, or both within a range of approximately three hundred feet in all directions. This takes concentration, and so ample distraction is enough to break the spell of blackouts, as well as, obviously, unconsciousness or death. He is also not immune to the effects of his power - susceptible to the blindness and deafness he creates as much as anyone else. The darkness he can create is able to be broken or penetrated with light-bending Evolved ability and high-frequency energy weapons like lasers.
The second aspect to this power is the ability to attenuate mass, converting matter into a higher-frequency energy. Gabriel is only able to do this to himself and the things he is in tactile contact with, mostly due to need to be in tune with what he is converting from intangibility and back again. While he could potentially convert something into this higher-energy mass, it would instantly change back, as he'd wield no control over its form when it's in amorphous cloud and he is not. When he converts himself, however, he is able to keep an intuitive sensory awareness over his own structure, as well as the structure of the things he converts with him.
Visibly, he turns into a smoke-like entity of darkness that has a very liquid, malleable mobility to it. In this form, Gabriel cannot physically manipulate anything more than a brisk breeze could. He cannot pass through solid matter, but he can seep himself through the gap beneath a door. Not immune, however, to the physical world, Gabriel can and will take on damage when physically attacked, whether with bullets or blunt/sharp weapons, or long falls. It is reduced by roughly half, but is highly vulnerable to light-bending powers and weapons in this state. He is also fair game to many telepathic attacks.
Some physics-related benefits include some anti-gravity, able to 'leap' far higher than he'd be capable of normally. He can also move across water, and swim in it at about the same rate he can swim in it physically. He is immune to heat and cold, and doesn't need to breathe. Gabriel is also able to 'nap' in this form, if the circumstances allow, as there is no cost to how long he remains in this shape.
Which brings us to the last vulnerability. The amount of matter he takes with him when he phases, as well as the amount of shifting back and forth between solidity and intangibility, all cost him energy-wise. The more of either, the more drained he will be upon returning to his physical form, and the more sporadic and out of control his power use will be. As it stands, he can only take as much as another person with him without it costing him too much, but any more than that can lead to anything between wooziness and hitting the ground dead asleep.
Jenny/Wu-Long was given this ability.
Power: | Humidity Control | Taken From: | A Jane Doe | Classified: | Manipulation of Specific Materials and Forces |
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This is the simple ability to reduce and increase the amount of water vapour in the air, as well as the control and concentration of it in certain areas and rooms. Without much concentration, Gabriel is able to increase and decrease the general humidity in a room dramatically - although this aspect of the ability is constrained by whether or not the area is contained enough to have an obvious effect. His range of control is that of about one hundred feet in any direction, and is much easier to activate in a controlled environment. The open elements will easily rectify his use of power within a minute after he's stopped concentrating.
The amount of humidity or lack thereof is reasonably extreme - from a butterfly house to utter dryness in several seconds. Either end of the spectrum can have negative effects on electronics, the developed condensation either shorting them out, or the sudden dryness creating a build up of static electricity, sometimes resulting in the spontaneous shutdown of computers and similar equipment.
Gabriel can also opt to manipulate much smaller ranges, with quicker results. He can create fog and mists in limited areas, and even smaller still, create steam-like streams of water vapor in whatever direction he chooses. After about ten feet, it tends to disperse. This can be used to blind or confuse, misdirect electrical attacks, or damage electronics.
Jenny/Wu-Long was given this ability.
Power: | Kinetic Projection | Taken From: | Trevor Zeitlan | Classified: | General Manipulation of Surrounding Items |
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This is the ability to create a build up of kinetic energy and direct it at a target. The charge of the kinetic energy is dependent on time - a few seconds of 'charging' will create force enough to be comparable to a blow from a baseball bat, at a target that's about the size of his own hand. If he has the time to allow the kinetic energy to reach a more powerful charge, he could do more damage assuming he doesn't misfire. This power is dependent on being able to physically aim with his hands, a finger point or similar, and has a range of about thirty feet.
A power of brute force, it will generally shatter glass unless it's been reinforced (although with enough of a 'charge', Gabriel could potentially do more damage), and create varying degrees of blunt trauma to the human body. It will shatter smaller bones and create massive bruising, and is generally able to knock some off their feet if the aim is sufficient. Damage is dependent on where he chooses to aim - a man's chest may wind up with broken ribs, but if the blow is aimed at his face, the effects would be more brutal.
The limits as to how much 'charge' he can create are largely loose, but the more he creates, the less control he will have, and possibly less range too. If he waits too long by just a second or two, he will essentially 'misfire', and possibly cause damage to himself as well as less damage than he intended towards his target. This ability also draws its energy from calories, and overuse will make him feel woozy and physically drained until it dwindles entirely until he can rejuvenate.
Sylar was given this ability.
Power: | Osteokinesis | Taken From: | FRONTLINE Unit-0, 05 | Classified: | Physical Enhancements and Abilities |
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Gabriel has an unbreakable skeleton. While ordinarily a passive ability, Gabriel's limited capacity for powers that are always on means that he has spend a second to will this one into being, which isn't hard. Being conscious of it is enough for his bones to take on borderline indestructible properties, sometimes against his own will.
Power: | Photokinesis | Taken From: | Colette Nichols-Demsky | Classified: | Manipulation of Specific Materials and Forces |
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This form of photokinesis has several facets and faces, but all of which return to same thread that runs through them all: the manipulation of light. Gabriel is unable to use this ability to generate light, restricted to manipulating the light available to him within an immediate radius. His own control over this ability is, unlike most others stolen through the analytical side of his power rather than the emotional, crude at best. This write up describes both what he can do, and what he has the potential to achieve with practice.
The ability to intensify and direct the light available to him is the most basic aspect of this power. He is able to increase the lighting in any given area by concentrating it to a brighter intensity, or lower its brighteness by displacing the light - pushing it into another area rather than totally diminishing it. These two aspects of power can be combined into being able to concentrate and focus the light available to him in different ways - creating mock flashlights, spheres of light, bending light, and other shapes depending on his intent. The brightness of these concentrated light swatches are dependent on what level of ambient light there is to work with - "normal" light can create a beam of a flashlight. Darker spaces diminish its brightness, and well-lit areas can be drawn from to create a beam that can potentially be temporarily blinding.
There are also illusionary aspects to this ability as well. The only one Gabriel has the knowledge to master, thanks to a former ability of a similar kind, is the pseudo-invisibility. He's able to bend the light around him, putting himself in total darkness, so that he appears to disappear. A significant drawback to this aspect of power is that he is completely unable to see when shrouded in darkness.
A limited form of colour manipulation and light-based illusions are also within the potential of this power. Within a fifteen foot radius, Gabriel is able to manipulate the way light reflects off an object to change its colour. This is limited either by touch, or by altering the colour of the whole area around him. A combination of this, along with light concentration and displacing, enables him to create very rudimentary, unlife-like light images that he can control for as long as his concentration lasts.
The last and most combative use of this power, as well as the aspect that holds the most risk and significant drawbacks, is the ability to generate lasers. By pulling from the ambient light, Gabriel can create lasers he can move freely, with about the same intensity as a surgical laser. It can sear skin and burn paper, but is unable to do more than mark metal or stone. If this ability is overused, as to control the lasers takes an immense amount of energy and concentration, then Gabriel risks damaging himself in the process - such symptoms can include going blind.
Tavisha was given this ability.
Power: | Phasing | Taken From: | Agent Jackson | Classified: | Physical Enhancements and Abilities |
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This is the ability to render oneself or other items intangible to the point of being able to pass through tangible objects. Fine control is restricted to Gabriel's own body - he can choose exactly how much of himself is phased, whether that be only his hand, half his body, or his whole body (though if he neglects to keep his feet tangible, he can pass through the floor). This requires some concentration, although most common sense functions (like negotiating his feet while passing through a wall) are more or less second nature. Trickier things like deliberately only phasing a limb for whatever reason takes more intent.
Gabriel can also bring things with him, and unlike the control he has over phasing his own body, external items are all or nothing - a wall cannot be partially phased, and it cannot be completely phased as that would exceed the maximum of objects he can phase. He can phase his clothing, or a weapon, or any item that is just above the size of a breadbox. Obviously when both the item and himself are in phase form, they interact as they would normally while passing through anything intangible, and he must be within direct contact to maintain the phasing - if an object is dropped, it instantly becomes solid.
Should he solidify his phased self while it's within something like a brick wall, his flesh that is in immediate contact with the denser material would be crushed into nothing. However, should he put a metal pole through a brick wall and render it solid, the metal pole would win out. If Gabriel has his upper body phased, he must hold his breath for the duration of the phasing, or risk suffocation.
Sylar was given this ability.
Power: | Precognition | Taken From: | Isaac Mendez | Classified: | Mental Enhancements and Abilities |
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A simple enough form of precognition, if strange in its execution, as if preventing knowledge of the future to come too easily. By willfully going into a trance-like state, Gabriel is able to meditate on still images of possible futures, both related to him or completely removed from his own personal destiny. While in this state, he will be compelled to depict these images artistically - through paint, pencil, pen sketches, charcoal smears. These images are rarely symbolic - often the scenes are purely literal, but they can be misleading through the interpretation of realism to art.
Gabriel is completely shut-down during the process of trance and painting, unaware of anything outside of seeing and doing. His eyes go visibly milky white for the duration, and until the image is complete, he will stay that way. This leaves him exceptionally vulnerable to anyone wishing to do him harm, and it takes a lot to break the trance preemptively - whether through a psychological trigger, or a telepathic attack.
During the trance, he is not aware of what he is painting, and so has no control over what he is painting either. He is unable to direct it, change it, or selectively choose an aspect of fate to portray. These forms of prophecy are less subjective than most - more often than not, they are certainties, with only a very narrow chance of exception. These fates are more or less concrete, unless an impulsive, emotionally dictated decision, something from complete left-field, can step in and sway them. Nothing premeditated can.
Sylar was given this ability.
Power: | Puppetry | Taken From: | Madeline Baldwin | Classified: | Manipulation of Living Things and their Perceptions |
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This ability describes the power to manipulate the physical actions and movements of up to three other people. As opposed to mind control, which makes people want and feel inclined to complete tasks, this power is only mental in that it controls the victim's physical body rather than emotional or mental responses. They may desire, strongly, not to do what is being asked of them, but physically speaking, they will have no choice.
When triggering this power over a person, Gabriel will become intuitively aware of someone's physical body and their movements. Through a series of corresponding hand gestures to focus himself, he can make someone walk, jump, sit, dance, throw themselves to the ground as if he were literally their puppet master. He can also simply make someone stop moving altogether. The movements the victim is forced to make are generally rudimentary and verging on awkward, but more than sufficient to achieve what he desires to do. He cannot make someone do anything that is outside of their physical bounds - such as, leap six feet into the air.
While he must see a person to initiate his power, this is not a requirement for maintaining. Gabriel can wander away, leaving someone in a cyclical movement of some kind or completely unmoving. He can sleep, do something else, leave the room without breaking his control, as it takes a sharp, unwilling disruption to cut the strings. Unconsciousness or death on his part, the death of his victim (like a regenerator), or even sudden pain and distraction can knock loose Gabriel's control. Telepathic attacks can also disrupt his control.
It should be noted that Gabriel only has control over the physical actions of his victims - he cannot trigger their ability, for example, but anything physical remains suppressed while under his control. Telepathic abilities, environmental abilities, are all still available to the victim should they have them, and use them against him.
Sylar was given this ability.
Power: | Sedation | Taken From: | Elijah Warner | Classified: | Manipulation of Living Things and their Perceptions |
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To come.
Power: | Sense Theft | Taken From: | A Jane Doe | Classified: | Manipulation of Living Things and their Perceptions |
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This is the ability to steal one of the five senses from a person, or somehow suppress them — this is limited to sight, hearing, touch and taste/smell (these last two senses being to in common to separate out effectively, so both are suppressed together). The victim must be in Gabriel's line of sight and within a rough, reasonable distance of about twenty feet. He can only willingly steal one sense at a time, though he can actively choose which one to take — in return, he can also willingly restore them, although this requires tactile contact to do.
When the sense is stolen, it is not physical damage — no healing power can restore the sense. It is more of a psychic block that is installed, and so a select kind of telepath or mind manipulator may be able to relieve the block, but not necessarily any telepath can do this. Despite this restriction, the sense is not gone permanently — it will slowly restore itself to the victim in the space of a week, until it's once more good as new, unless Gabriel restores it first.
He can use this power on himself — there are, occasionally, benefits to not being able to smell or feel, or even see and hear. Prolonged use, however, will have ultimately damaging affects. Also note that if someone is already blind or deaf, or partially so, he can not restore their sight or hearing with this power, or improve upon it. If someone who is partially deaf has their hearing stolen, their hearing will return to the level it was before. If Gabriel is augmented, it is possible he would be able to impact more than one person at a time, or steal more than one sense, although only under specific circumstances.
Sylar was given this ability.
Power: | Shapeshifting | Taken From: | Timothy Lantz | Classified: | Physical Enhancements and Abilities |
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Stolen almost three years ago from a teenager named Timothy Lantz, Gabriel's shapeshifting power is limited to changing into human shapes that he has encountered before. Through line of sight, Gabriel is able to intuit the rough dimensions and details of another person, and then almost effortlessly transform into them — most of the time, he will copy details with accuracy, but the fact that this is not an active process allows for room of error, such as misplaced freckles or scars. Tattoos are also problematic and go uncopied — additionally, any tattoos that he has himself, these will remain on his body no matter his shape. He also cannot duplicate or conceal unhealed injury.
Turning into and out of different shapes does not spend any energy or health, nor does the time spent in a shape cost him — unless that shape is very different to his own. If he transforms into someone much smaller or much bigger than he is, he automatically starts off physically weakened, and his health appears to degenerate while in this shape until he changes back.
If knocked unconscious or killed, his shape does not revert back to normal — it remains in the metamorph he is at the time. He must return to his own shape before taking on a new one (although in combination with other powers, he has demonstrated the ability to morph while in a different form), and there is a finite amount to how many faces he can 'store' and call on, though he can willingly erase or switch out faces with a thought.
Jenny/Wu-Long was given this ability.
Power: | Small Particles Manipulation | Taken From: | Institute Agent | Classified: | Manipulation of Specific Materials and Forces |
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Small particles manipulation describes the telekinetic control over substances that slot into the category of 'small particles'. This includes and mainly features control over dust, soot, ash, fine dirt and sand - this is not all he is limited to, but it is what he typically works with. The finer the material, the finer control he has over it.
To quantify the amount of material in numerical cubic feet or similar would be impossible and misleading due to its nature and variations, but he can only control it within a range of approximately fifty feet. His influence can extend further, but not by much, and only in that he can drag small particles towards him so as to better manipulate them within his range.
What he can do depends mostly on what he has to work with. Most of the time, due to accessibility, he controls dust. After summoning dust clouds out from nooks and crannies either within a building or outside of it, he can use this to blind someone, try to choke someone, and be a real pain to anyone who happens to be allergic. This aspect of his power is largely atmospheric and more irritating than particularly combative, but can be just the right amount of irritating to be crucial in certain situations.
Ash and soot works in much the same way, and it, along with dust, can also be used for finer tricks. He can create shapes and images in the air, with concentration. These will never be realistic or accurate.
When he deals with sand (the maximum of his capacity when it comes to the sheer size and weight of the particles), it acts somewhat differently to finer materials. For one thing, he cannot use it for very long before suffering burnout, as so many Evolved do. For another, he really has no amount of fine control over it, nor does it behave like dust in that he can't really make clouds of it. He can, however, for short periods of time, move it through the air in the patterns of whirlwinds, with enough strength and speed that it can damage skin and cause physical pain to his targets. This is also very dependent on if there is even sand in the area to use, which often, there is not.
Glass particles (something that would need to be especially made) are exceedingly fine, and individually, useless. However, he can shape and manipulate them as a group and use it offensively to slice and injure. The wounds dealt are, mainly, superficial (unless he goes for the eyes) but can allow him to hassle attackers from a distance.
Two more limitations include water and a lack of immunity. Any of these substances hit with water will topple them out of his range of control - he can't control mud. Lack of immunity is an important one, as well - if he creates a room-sized dust cloud, he is just as affected by it as everyone else. Not to mention that once he begins to suffer from this effect, his power goes a little haywire, either dispersing or intensifying the effect he has going until he's forced to stop. The other thing that will gnaw on his control is emotional responses - anger or panic might have dust kicking up in varying degrees.Power: | Super Durability | Taken From: | FRONTLINE Unit-0, 03 | Classified: | Physical Enhancements and Abilities |
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To come.
Power: | Super Strength | Taken From: | Stefanie Winters | Classified: | Physical Enhancements and Abilities |
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This is the power to become physical stronger via one limitation — Gabriel is only able to become stronger if he can smell the fear off others. This is how his ability begins. Within a range of 50 feet, Gabriel is able to smell fear, panic, terror and nervousness off any given person — and it smells good. This scent acts like a hit of adrenaline and supersteroids, instantly washing him over with a sense of invulgnerability, giddiness and fearlessness, and for as long as that fear continues, he's granted the ability of super strength, its intensity directly impacted by how afraid someone is, or how many scared people there are within his range. The more on either end, the better.
The upper limits of his strength include being able to bend or tear metal, punch through walls, throw someone across the street or tear them to pieces. He is not able to lift a car over his head or tip a truck over, for example — or at least, not without the help of momentum or risking damage to himself. His ability is also reliant on being able to breathe or smell — if he somehow cannot do either thing, like— if he has a cold, he cannot become super strong. And of course, if no one is a afraid, there is no fear to fuel him.
Sylar was given this ability.
Power: | Tactile Telepathy | Taken From: | A Jane Doe | Classified: | Mental Enhancements and Abilities |
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A limited as well as strange form of telepathy, with as many costs and demands of Gabriel as there are benefits. Through skin-to-skin contact, Gabriel is able to 'read' the mental state of his target in the form of creating a kind of neurological map that is then imprinted over his own mind. It takes on a moment to initiate, and the target feels nothing more than a slight mental twinge.
The map cannot be instantly read, however, nor objectively studied. Gabriel is subjected to a transformation that lasts for anywhere between twenty minutes to an hour, depending on environmental factors. During this period of time, he is vulnerable to the confusion of another mind imprinting itself over his own - it's impossible for him to completely direct, and he's at the mercy of invading memories, personality quirks, feelings and desires that override his own.
Once the transformation is complete, the map begins to decay. But during that time, Gabriel has in many ways become the person he has imprinted. His mannerisms, objectives, feelings and personality have largely been overridden by that of the other person, usually impairing his judgment as well as dictating what memories he chooses to access. He doesn't have total access to all memories that the target has, but rather, all memories that link to their state of mind when he first made contact. At his leisure, he can explore these, and remember them as if they were his own.
This state lasts for anywhere between an hour or a few hours, fading more and more as time goes on until it's gone. At the end of it, all that's left is a psychic hangover and the need to sleep, his mind's way of 'resetting'.
Jenny/Wu-Long was given this ability.
Power: | Transitive Reactive Mimicry | Taken From: | Liette Fournier | Classified: | Mental Enhancements and Abilities |
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Empathically copied off Liette Fournier, this power is the ability to mimic powers that Gabriel is exposed to — meaning, another ability must have a direct impact on him for him to genetically mimic it. For example, to copy a telepath's power, he must be read by that telepath to copy their power. A pain manipulator must attack him, a healer must fix him, and so on. This might seem like a shortcut version of what he is already able to do through intuitive aptitude in two ways, but in fact strongly differs on a very fundamental level.
To copy a power by intuitive aptitude, he must do one of two things: either be able to study the physical brain of an Evolved to adapt himself to it, or understand them on an emotionally sympathetic and empathic level. Transitive reactive mimicry foregoes any true understanding, blindly copying what it experiences without regard to who it is copying from or what the power is — this also seals off powers that Gabriel has mimicked from his intuitive aptitude, and so it's a little like having an extra limb that you cannot see or even feel. As a result, time and user will degrade this mimicry, making all powers he gains via this power totally temporary.
The original bearer of this power, Liette, was able to transfer powers between herself and her sister, who had the same capability. This transference aspect of the power is thus unavailable to Gabriel… unless he has clones, in which case he can trade powers back and forth with them. However, the one-sided nature of this power (unless the clone also has transitive reactive mimicry) means that he is the only one able to take and give, and it must be a consensual process (unless he is augmented, but even then, it is no guarantee).
Power: | Quantum Movement | Taken From: | Clara Francis | Classified: | Manipulation of Living Things and their Perceptions |
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Gabriel possesses a remarkable ability to remain in a state of light-speed travel while unobserved. Gabriel's default status is that of "quantum locked" where all of his molecules are moving at the speed of light, rendering him effectively invisible and able to move at what ordinary people would perceive as super-speed or teleportation. However, as his ability revolves around the theory of the quantum zeno effect, Gabriel cannot enter this state when being actively observed by an outside source. This includes security cameras with a human being observing the screens. Unmonitored cameras are still able to capture him.
Gabriel must therefore be extremely careful in how he uses his ability. If he moves into the line of sight of any observer, he immediately drops out of his heightened speed and his molecules are quantum locked again. When unobserved and able to employ this power, Gabriel sees the world as frozen and is able to interact with it in the same way temporal manipulators or certain brands of speedsters are — he does not perceive himself to be moving at any unnatural rate, even if he is.