Carmichael Manor
Carmichael Manor

There is nothing at all modern about this home. From its red stone facade to its Victorian wooden staircase, fireplaces and Persian rugs, it simply reeks of old world elegance and old money. Despite the age of the building and its furnishings, care has been made to maintain it, to hold on to the character that tends to be pushed out for more fashionable and clean-lined style.

There are five bedrooms, one of which is occupied by Rupe and the other by his live-in housekeeper/personal assistant, Christa. The rest stand ready to be used, should someone need a safe place to stay. The main floor offers ample space to gather throughout a living, dining and drawing room, as well as an elegant foyer.

There is has a hidden doorway that can be accessed via a narrow alley around the back. The door is protected by a keypad and only faintly lit. The basement is all old, exposed brick. The floor is poured cement with practical, yet high quality area rugs. There's a cluster of comfortable sofas, a large LCD TV and a Nintendo Wii. There are a set of mats in one corner and several pieces of state-of-the-art exercise equipment. The space is large, cavernous almost - though with low ceilings and a faintly musky scent. There's also a row of lockers and an expensive-looking antique billiard table with carved wooden legs. One corner of the room holds what looks like a storage room, but with very secure, metal reinforced walls and a heavy locking mechanism on the door.

Major IC Events

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Information

Carmichael Manor was the main gathering place for Shedda Dinu.

Trivia

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