Registry of the Evolved Database
File #07 Jul 2010 06:00
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portrayed by Maryam Hassouni |
Born in Casablanca, Morocco in 1984, Nadia was born to a fairly well-off family; while not wealthy, they were certainly not impoverished. For the first five years of her life, she grew up happily, enjoying her life in Casablanca. She had a brother, six years her elder, whom she was close to, despite his constant picking on her.
Seeking chances for business opportunities and a better life, Nadia's parents packed everything up in 1990 and with their children, made their way to America, landing in Florida. There, they moved into Nadia's grandmother's house in St. Augustine. Nadia's mother, Johara, opened her own restaurant there, while her father, Hashim, opened up a second-hand book store next door.
Nadia melded with American culture far more easily than her older brother and mother, her young mind absorbing every facet of this new culture she was immersed in. Within a year, she had a firm enough grasp on the English language to help her mother and brother, acting as a translator when necessary. As Nadia grew, she found herself helping out more and more with her mother's restaurant, mostly running the register and putting in orders.
She also enjoyed playing at the beach near her house. One of her favorite pastimes was to play in the sand, and build grand sandcastles, though never nearly as amazing as the structures she had in her head. She always entertained grand designs of becoming an amazing architect when she grew up, and the white sands of the beach offered a perfect medium for her designs.
One day, when she was eleven years old, she was trying to work with the sand, which had become a little too dry to work with. She could get them shaped, but the barest breeze caused them to lose their shape. Frustrated after many attempts to get one tower to stick, Nadia was trying to pack it in with her hands, to no avail. Grumbling her irritation to the wind, she tried to will the sand to stick together. A futile effort, but it was worth a try. And, to the girl's surprise, the sand not only stuck, but formed into exactly the sandcastle she had imagined, a work far greater than her own hands could ever create. Reaching out, the child touched the structure, only to find that it was stable. Even patting it did not disturb the castle.
It was from there that she discovered her Gift. At first, all she ever did was sandcastles, sand buildings, sand sculptures. It was always her little secret; she only ever used the gift when no others were around, and she would always will the sands back down into a simple child's sandcastle when done.
Slowly, she gained better control over this ability, and decided to try other materials. First was dirt. It was much more difficult, much denser, but she slowly began to hone her abilities, learning how to shift the earth, how to form it into shapes and structures, walls and holes. And as always, she would return the earth to its original state when she was finished. Second was stone. This was even more difficult to learn, taking far more willpower than any other; the stones did not come apart as easily as dirt or sand. Slowly, she learned to move the stone, to make it shift to the shape she desired. Starting with a large boulder, she first began to make indents into the stones; these turned to holes, which turned into cracks, and eventually, she was able to shape and move rocks, though very slowly.
It was this way for a while, the girl keeping her mysterious ability to control the earth to herself as she pushed her limits. It never interfered with her life, and she never let another soul know about it, fearing that she would be put under the knife if anyone found out that she could make holes in the ground. She graduated high school like this, in 2004. Then, determined to follow her dreams as an architect, she set out for New York, enrolled in Columbia University's Architecture program.
As a side job while enrolled in school, she began to make sculptures, using her abilities to create works of art and, in turn, turning a fair profit from her works. It was enough to support her during school, putting food on her plate and keeping the utilities running.
She was halfway through her second year of schooling when the bomb hit. Her apartment building was destroyed in the explosion; had it not been for her quick thinking, she would have been just as unfortunate. Instead, she almost instinctively used the concrete of the building as a shield of sorts, piling it over herself to protect her from reaching any further harm than she already had.
Confused, Nadia wandered out of the city, somehow finding her way back home to her parent's home, where she was cared for and brought back to health from the radiation poisoning. There she remained, angry, hurt, and confused by the explosion, for the next three months.
The revelation of the existence of the Evolved to the public brought the girl a sense of belonging, knowing that she was not alone in her abilities. She might be the only one who could control the earth's movement, but there were others like her, who had developed their own superhuman abilities.
After carefully judging her family's reactions to the revelation of Evolved, Nadia decided to make her move. She also carefully judged the outside world's reactions to Evolved, the beatings and hatred directed towards many because of the actions of one. After a month of observation, she finally made her decision.
She told her family of her abilities, and even showed them, turning a small rock she had found in the driveway into a statue of her mother. At first, their reactions were shock, fear even. Her mother disappeared into her room that night, and didn't come back down until the following evening. After some discussion, it was established that though Nadia was very different than many other people, she was still their family, and she would never be turned down because of the way she was born. Thankfully, her family was also open to the idea of keeping her status as an Evolved a secret, both for her safety and their own.
When the Linderman act was passed, Nadia was encouraged by her family to register, as it was the right thing to do. Likely one of the first group to do so, the girl went in and registered, as a Tier 2 Evolved. Hardly bothered by having her name in a government registry, she gladly complied with the registration.
Once Columbia University opened once more, Nadia returned, finding a place to live on campus with the assistance of her parents. She remained in the background, avoiding any real interaction with other Evolved, and avoiding any real alignment with factions. She was far more focused on her studies. She finished her Bachelor's in Architecture in late 2008; after getting a minor job in her field of interest, she decided to continue on her course, and began to pursue her Master's, and is still doing so.
The adventures of the famous Evolved were closely monitored, but for the most part, the girl remained out of the focus of the public's eye. She kept her registration current, and did everything she could to keep out of the spotlight, and keep her abilities under lock and key.
Yet all the while, despite her busy life, she still made efforts to improve her abilities. Creating sculptures from slabs of rock came far more naturally and quickly, and the girl learned that she could build structures from the strips of marble and stone that were left over from her works. Most of the time, however, a stone slab could net her several statues and sculptures, which she typically sold out or donated, these days.
Now, only a year from her Masters, she's suddenly found herself curious about many things; a blossoming, of sorts. Her attention has been drawn to her own abilities, which have grown so much from the days when she created marvelous castles of sand that could stand up to the waves, to creating intricate sculptures of stone without any sculpting tools. There must be more to them.
Her curiosity has also turned towards other Evolved. She knows they're out there, and her interest is rising. She really has no clue what direction she wants to take with her life as an Evolved; she has almost obsessively watched the news and taken in an outsider's perspective, and she can see the merits and flaws of many of the viewpoints that exist in on the topic of the Evolved. A clean slate, an open book that has no true slant one way or the other, Nadia would be what you would call a "wild card."
Nadia is a quiet girl, slow and methodical in her thinking. Often, it seems as if she's a bit distracted or slow to respond, when in reality, she just thinks everything through quite thoroughly. She aspires to become a great Architect, and is in the final run of her Masters of Architecture, and is very dedicated to her schooling. She carries that 'girl next door' appeal, typically acting kindly towards others. She's quite slow to anger, but when she does get mad, her temper is almost explosive.
In the world of the Evolved, she is a true "Wild Card." She has no preset conceptions about things as they stands, instead preferring to learn as much as she can before making a decision. She could be lured in by Phoenix, she could be lured in by The Company, or any other number of factions and stances. It can be certain that before making any choices on which side to fight on, she will put deep thought into it. She also may not be likely to stick with one side or another permanantly. She may have one opinion on a subject that Phoenix agrees with, and an opinion on another subject that The Company supports.
Nadia has a few fears that directly stem from her abilities. She has a fear of flying, preferring modes of transportation that stay upon the ground. If one does manage to coax her onto an airplane, she's likely to be in the bathrom, or near it, hogging all of the barf bags. She has a fear of heights; even when indoors, anything above third floor causes her to get faint and disoriented, with the effects worsening as the number of floors between her and the ground increase. She can't stand elevators, and avoids them at all costs, to avoid the dizziness it inspires. And she would not go on a boat if you paid her, lest she spend the entire boat ride hanging off the side and vomiting into the waters.
Sand - Nadia can use sand in many ways, and indeed, finds it the easiest to work with due to its softer texture. She can create sand sculptures that are far stronger than any hand-crafted sand art at will, and just as easily knock it down with a simple wave of her hand. From a combative perspective (a choice she tends to avoid as much as possible!), she can raise a barrier of sand to absorb a blow, at fairly quick speeds. Alternately, she can use this ability to send a wall of sand at her opponents.
Earth - Dirt, which is a good deal denser than sand, is a bit more difficult for Nadia to work with, though not by much. Nadia can use dirt and the like to create sculptures, structures, and many other things. She has also discovered an ability to 'open' and 'close' the earth, an ability she filed away as good for denfense purposes in a bind.
Stone - Stone is the most difficult material for Nadia to work with. Its solid state makes it much more difficult to work with. Instead of making the stones move, her abilities are more focused on 'carving'. For example, when she uses this ability with her statues, she 'cuts' the stone, and it falls away in pieces in the shape she desires. However, she can also lift stone objects up to about 150 lbs, provided they are within a 50 yard radius of where she stands. From a combative perspective, this could be easily used to destroy roads, or even support structures and such in a building, though the possibility of her actually deciding to do so is very unlikely.
Earthquakes - After being shot in the arm, Nadia discovered a latent ability: she is able to cause a small, localized earthquake that would hit about 5 or 6 on the Richter scale, in a concentrated area of about 200 yards. She has not yet had much opportunity to practice this ability, and it takes a fairly large amount of concentration on her part to tap into this ability. However, in moments of extreme pain, stress, or danger, this aspect of her ability will make itself known.
Limitations - Nadia can manipulate roughly one tonne of either dirt or sand before she can do no more. The more material she manipulates, the more effort she has to exert, much like physcally lifting something. With stone, most of her work requires a touch of her hand, and she is unable to lift much more than she could normally lift physically. She can manipulate material up to around 200 yards of herself, before she can no longer 'reach' it; outside of this range, the earthen material falls back to the ground.
She can manipulate stone unfalteringly for roughly thirty minutes to an hour; dirt, being slightly dense, can be worked with unfalteringly for forty-five minutes to an hour and fifteen minutes. Sand, which is soft and easy to manipulate, can be worked with anywhere from an hour and a half to two hours. All of these times are subject to the amount of material she works with, and what she is doing with it. She's far more likely to get worn out by throwing stones at people or making dirt and sand into weapons than she would if she were simply carving a sculpture from a block of marble, or telling the dirt to make a hole for whatever reason.
Overexertion leaves Nadia exhausted, slow and sluggish, with a splitting headache. If she pushes herself too hard, she becomes rather useless and helpless. Afterwards, she tends to sleep for a very long while, anywhere from 12 to 18 hours, before she can really feel like herself again.
Weaknesses - Nadia's connection to the earth through her abilities makes it extremely uncomfortable and even disorienting if she isn't in direct contact with the earth. She loathes airplanes with a passion, and tends to get extremely sick when flying, usually the one in the bathroom or hogging all of the barf bags. While she can enjoy swimming in shallow waters, she avoids the deeper waters; boats are out of the question, and usually leave her sick as well. Elevators make her dizzy, and she'll sooner take the stairs than set foot in one. And, while she can be comfortable on the second or third floor of a building, she becomes more and more disoriented the higher she goes. As an obvious result of this, she has a fear of heights.
Appendices
Info on Holmes, Nadia's Corgi.
Relationships
Nadia isn't quite so sure what to think of Cardinal. She has a bit of a crush on him, but she gets the feeling that he's not quite into her. That's okay! She still likes him. |
Quinn bought Nadia as a date, at a date auction. Nadia has yet to actually go on her date with Quinn, but the woman does seem extremely nice! |
Aric is the cute man Nadia won at a date auction. He's very nice, and an amazing cook to boot, which is more than enough to earn Nadia's admiration. |
Nadia doesn't know Jaiden too well, but she does know that he's extremely nice, and seems to know exactly the right words to say to her. This could have potential, perhaps. |
Montague is freakin' gorgeous, and he dropped nearly two hundred grand at Nadia's charity auction, with one hudred thousand dropped just for a date with her. He's younger than her, but…gorgeous. <3 |
Another fellow who Nadia has taken a shine to. They met in the park, he drew her. In return, she decided to go out on dates with him! Thus far, she rather likes him. He's nice to her! Plus, he's given her a much needed escape route, should things go wrong… |
Nadia doesn't know Warren too well; however, she knows that he is insane. He's certainly nice to her, but she doesn't trust him very well. He seems quite fairly convinced that Nadia is an Earth Goddess, and Nadia is none too inclined to tell him otherwise. | |
Russo has a lot going on for him. He's the host of the Advocate, he's absolutely smashingly handsome, and he's nice to her. He's also got that tragic man appeal, along with the whole 'forbidden fruit' thing. Nadia adores him, and is quite desperate to get to know him better…and to perhap help him heal wounds that seem to have been open for far too long. Too bad she's so socially inept, and she probably scared him away. |
Nadia doesn't know this man's name, but she certainly knows his face. He leapt on and attacked her in the Greenbelt, holding a knife to her throat. She in turn sent rocks flying at his head and back, and promptly dropped him into a 15 foot hole with smooth walls and only a stick to get himself out of there with. If she ever sees him again, she isn't quite sure if she'll try to kill him, or if she'll try to turn him in. Killing is a pretty weighty prospect, after all… |