Amelie Laurent's registered ability is Mnemokinesis. Through touch, Amelie can view and edit the memories of her target, even going so far as blocking the memory entirely.
Remi is a rather potent telepath who can, without effort, hear the surface thoughts of those within 100 feet of herself. This is an "always on" kind of ability, which cannot be turned off; she has learned to turn the ability down with concentration. She has had many years to hone her ability in secret, and it has resulted in a myriad of different applications that she can utilize with varying degrees of effort.
Talents |
Effort |
Description |
Learned From |
I Hear You |
None |
This is the "core" of Remi's ability. Without trying, Remi can hear the surface thoughts of every person within a 100-foot radius. This ability is always on; she has to consciously 'turn it down' (even when concentrating, she can't fully turn her ability off — it simply comes through as a 'whisper'), though she is often more comfortable when she doesn't have to do so. 'Loud' and/or emotionally charged thoughts can still make it through, as well, even if she is actively focusing on keeping the volume down. |
Self Taught |
Let's Talk |
Low |
Remi can project her own thoughts into the minds of those within her range. By default, she can project her 'voice' into the minds of all present within range. With effort, she is able to narrow it down to a select few people, or a single person. |
Self Taught |
Sowing The Fields |
Moderate |
A further application of "Let's Talk." Remi can mask her projections to 'sound' like the thoughts of her target; this can be used to sew doubt within a person's mind, or with the application of a bit of intent behind it, it can act as a very weak mental 'nudge' in a direction Remi may want her target to head. Much like an inner monologue, a target can easily argue themselves out of such thoughts if it is not within their nature, usually dismissing it as a stray thought that is not worth any further consideration. This ability is much more useful for planting the seeds of thoughts than actual commands, and it takes a good amount of time and a decent understanding of her target in order to properly sow these seeds. |
Self Taught |
Sit |
High |
Remi can issue mental commands to up to ten targets, which they will be driven to comply with; other telepaths are immune, and mentally strong individuals can resist these commands, and any individual can resist if the command goes against their nature. Despite practice, this aspect of her ability is still one of the most difficult of her abilities for Remi to use and is limited to extremely simple commands that can be issued in a single word: stop, sit, quiet, follow, etc. For anything more complicated, Remi requires a bit of one-on-one time within five feet of a target, with her full concentration put behind any telepathic commands. This last aspect of her ability can only be used once — any attempts to affect additional targets will result in overexertion and the consequences thereof. |
Self Taught |
Banshee's Scream |
Low |
Remi can unleash a 'loud' telepathic screech into the heads of those within her range, often temporarily stunning those affected for a decent clip of time. This takes some focus, and is indiscriminate — it stuns everyone within range, friend and foe alike. |
Self Taught |
Mind Meld |
Moderate to High |
Through touch only, Remi can link her mind with a single person. This temporarily destroys all barriers between Remi and her target's mind, leaving both completely open to the other. This can be a disorienting and outright uncomfortable experience for the person she is performing this with if she does not take steps to prevent such an experience for her target; Remi has had years of practice and experience living with the constant 'noise' in her head, others have not. This ability is a two-way street; the deeper she links herself to a person, the more open to them she becomes — anything she can do within their minds, they can do within hers. While most people are (thankfully) unaware of this when linked to her, a person with a trained or strong enough mind can easily look deeper into Remi's mind even as she looks into theirs. Remi can control how deep this link runs, from simply sharing surface thoughts, all the way to fully knocking down any barrier between her and the recipient of such a mind link. This can be used against a person, as well. In a crowded place, she could easily give a target a sudden and brief 'blast' of a fully opened link with the volume on at full blast. This is quite uncomfortable for Remi to perform and often leaves her reeling for a moment, but it will usually stun the recipient for at least thirty seconds. |
Self Taught |
Walking Down Memory Lane |
High |
This requires continuous skin-to-skin contact. Remi is capable of diving down below those surface thoughts and memories, accessing stored knowledge and memories. While using this ability, Remi is mostly unaware of her surroundings; a loud noise or sudden touch can rouse her, but she won't notice someone sneaking up on her. There are many different applications to this. Most commonly, it can be used in interrogation, with another person speaking to the target to jog their memories to the surface for easy access. Her target must either be complacent, sedated or tied down for her to be able to properly perform this feat. |
Self-Taught |
Memory Manipulation |
High |
A further use of Remi's memory access. Given enough time, Remi can also browse through memories and alter them. This particular aspect of her ability can be much more tiring (especially if she meets resistance), and on a moral level, Remi is not fond of messing with people's memories. With this aspect of her abilities, she essentially can alter memories in a variety of different ways. She can change small details, or she can go as drastic as blocking an entire memory from being accessed — though she can not erase memories. |
Self Taught |
Memory Creation |
High |
With even more difficulty, Remi can create new memories within a target's mind. This is by far the most difficult aspect of her memory alteration, and can often take at least a week or more of multiple 'sessions' to complete, with long breaks in between. She must first create a believable and realistic memory; then, she must ensure that previous memories are accounted for within the false memory; finally, she must ensure that memories that come after her memory might reflect the new memory. Failure to pay attention to details can cause her target to reject the memory outright, identifying it as fake or otherwise not right or trustworthy. The time and effort that it takes to do this are extremely prohibitive, and often greatly outweighs any benefits that might come along with performing it. As such, this is a drastically underused portion of Remi's ability. This aspect of her ability is also by far the easiest to resist, and an unwilling target must be anesthetized in order for her to be able to work — even a willing target who wants a shiny new memory would benefit from some form of sedation for this particular process. |
Self Taught |
Overload |
Varies |
This is a new and as of yet unexplored branch of Remi's ability, which allows her to weaponize her mental powers. It can take two forms, with varying degrees of damage. In its most basic form, Remi can reach out into the minds all within a ten-foot radius of herself, friend or foe, and cause a brief moment (up to 30 seconds) of overstimulation of sensory input, resulting in pain and incapacitation of varying degrees: from pain that can be overcome with willpower, to an inability to think, to outright incapacitation, depending on how much focus she puts into the use of this ability (anywhere from an instinctive 'lashing out' to a much more focused 'burst'). This form does not cause any actual physical damage. With concentration, however, she can turn this to focus on an individual, with much more severe and lasting effects; it typically starts with head pain and sensory overload. Should she prolong the attack, it can grow to damage that can leave a lasting headache, unconsciousness, and with enough focus put into this attack, Remi can render a single target into a temporarily vegetative state, essentially shutting their minds down for anywhere between a day and a week. However, these prolonged attacks have a much more detrimental effect on Remi, leaving her ability burnt out for about the same amount of time her target has been incapacitated. |
Not Yet Learned (Will learn through RP) |
Effort Key |
None |
Requires no effort and is a part of Remi's autonomous functions. |
Low |
Requires minimal effort and concentration, like walking, holding a conversation, or reading. |
Moderate |
Requires dedicated concentration. Moderate-effort abilities cannot be used while actively fighting or using another talent with an effort of Moderate or higher. |
High |
Requires undivided concentration. Cannot do anything other than move slowly or talk in short sentences while using a High effort talent and cannot use other talents that have an effort level of Low or higher. |
|
Other |
Range |
Remi can 'hear' the surface thoughts of everyone within a 100-foot range without trying, simply through the natural growth of her ability. This is what her ability reverts to when she is not thinking about it. With concentration, Remi can shrink her range. Shrinking her range is a slightly less complicated way of reducing the number of voices she hears — she can shrink her range down to the size of a single room if she wants, and enjoy peace and quiet without having to fully focus on keeping things 'off'. She can also only do this in limited bursts — about ten minutes at a time, with breaks in between, for roughly half an hour, before she approaches the brink of overexertion. Alternately, with similar amounts of exertion, Remi can extend her range — though only by about 5 feet. |
Limitations |
Remi has to constantly focus to keep the thoughts of everyone within a 100-foot radius of herself at a soft whisper; the only way to turn Remi's telepathy 'off' completely would be through negation. Loss of concentration can leave Remi open to the onslaught of however many minds there may be within her range. In a crowded place, this can lead to disastrous effect, starting with immediate splitting headaches and, if prolonged, leading to bleeding from the eyes, nose, and ears; if exposed to these onslaughts of thoughts for long enough, it can eventually end in going into a catatonic state if she is unable to regain control. Substances can interfere with her ability to maintain concentration, so she tends to avoid partaking unless she is absolutely sure that she is alone. She is unable to block her ability continuously; she requires rest from the concentration that it takes to keep her telepathy under control. This requires her to find an uninhabited corner of the world where she can simply let go for a while, usually for anywhere from an hour to eight hours, depending on how much exertion she's put on herself. |